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AI Insights · Timothy · April 2022

Top 5 Adventure Games on iOS in Chile, Q1 2022

Explore the performance metrics of the top 5 adventure games on iOS in Chile for Q1 2022, including revenue, downloads, and active users.

Top 5 Adventure Games on iOS in Chile, Q1 2022

During the first quarter of 2022, the top 5 adventure games on iOS in Chile exhibited varied performance metrics in terms of revenue, downloads, and active users. Here’s a breakdown of each game’s performance:

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. saw a peak in weekly revenue at approximately $48.5K during the week of January 24. Weekly downloads for the game started at around 2.5K at the beginning of the quarter and gradually declined to approximately 1.3K by the end of March. Active users were highest at the start of the quarter, reaching 17K, and then experienced a steady decline to about 12.4K by the end of March.

Super Mario Run by Nintendo Co., Ltd. had relatively stable weekly revenue, peaking at $312 in late December and then fluctuating around $200. Weekly downloads ranged from 1.5K at the start of the quarter, dipping to around 1.1K in mid-February, and ending at about 1.2K by the end of March. Active users remained fairly consistent, starting at around 6.4K and slightly decreasing to 5.8K by the end of March.

The Sims™ FreePlay from Electronic Arts experienced an increase in weekly revenue, peaking at around $912 in late February. Weekly downloads showed a steady upward trend from 1K at the start of the quarter to approximately 1.4K by the end of February, before slightly declining to around 966 by the end of March. Active users increased from 3.1K at the start of the quarter, peaking at 4.2K in late February, and then slightly decreasing to about 3.6K by the end of March.

TSM Game, also from Electronic Arts, saw its weekly revenue fluctuate, peaking at around $806 in early January and then experiencing varied trends throughout the quarter. Weekly downloads started at about 1.2K in late December, dipped to as low as 603 by the end of March. Active users started at around 3.1K, peaked at 3.2K in early January, and then gradually decreased to 2.1K by the end of March.

Red Ball 4 (Ad Supported) from FDG Entertainment GmbH & Co.KG showed lower revenue figures, peaking at $53 in early March. Weekly downloads started at around 634 in late December, peaked at 801 in late January, and then declined to 558 by the end of March. Active users began at around 5.3K, peaked at 5.8K in early March, and then slightly declined to about 5.1K by the end of March.

These insights are based on data from Sensor Tower, where more detailed metrics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022